競技プログラミング用 C++ ライブラリ
graph/bipartite_matching.hpp · GitHub で見る
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二部グラフの最大マッチングと、それを使う各種の集合・証明を求めます。左右の頂点番号はそれぞれ 0 始まりです。重み・容量は持ちません。無向隣接リストをそのまま渡し、元の頂点番号で結果を受け取りたい場合は 二部グラフ(自動色分け) を使います。
#include "lib/graph/bipartite_matching.hpp"
int main() {
BipartiteMatching graph(3, 2);
graph.add_edge(0, 0);
graph.add_edge(1, 0);
graph.add_edge(1, 1);
assert(graph.build() == 2);
auto matching = graph.edges();
auto cover = graph.minimum_vertex_cover();
auto independent = graph.maximum_independent_set();
auto witness = graph.hall_witness_left();
assert(witness && witness->left.size() > witness->right.size());
auto status = graph.edge_classification();
assert(status[2] == BipartiteMatching::EdgeStatus::forced);
}
\(L,R\) を左右の頂点数、\(N=L+R\)、\(M\) を追加した辺数、\(K=\min(L,R)\) とします。表の計算量は最新の最大マッチングを計算済みの場合です。結果を取得する操作は、必要なら最初に build() を呼びます。
| 操作 | 内容・返り値 | 計算量 |
|---|---|---|
BipartiteMatching(l,r) |
左 l 頂点・右 r 頂点の空グラフ |
\(O(N)\) |
left_size() / right_size()
|
左/右の頂点数 | \(O(1)\) |
edge_count() |
入力辺の本数 | \(O(1)\) |
reserve(m) |
入力辺の領域を予約。省略可能 | \(O(M+m)\) |
add_edge(u,v) |
左 u と右 v を結び、辺 ID を返す |
償却 \(O(1)\) |
get_edge(id) |
入力辺の頂点対 (左,右)
|
\(O(1)\) |
build() |
最大マッチングの本数を返す。辺追加後も呼べる | \(O((N+M)\sqrt K)\) |
left_mates() / right_mates()
|
相手の番号の const vector<int>&。未対応は -1 |
\(O(1)\) |
covers_left() / covers_right()
|
左/右の全頂点を対応付けられるか | \(O(1)\) |
edges() |
最大マッチングの頂点対 (左,右) の一覧 |
\(O(L)\) |
matching_edge_ids() |
最大マッチングに採用した入力辺 ID の一覧 | \(O(N+M)\) |
minimum_vertex_cover() |
全辺を少なくとも片端で覆う最小の頂点集合 | \(O(N+M)\) |
maximum_independent_set() |
内部に辺がない最大の頂点集合 | \(O(N+M)\) |
minimum_edge_cover() |
全頂点を覆う最小の入力辺 ID の一覧。存在しなければ nullopt
|
\(O(N+M)\) |
hall_witness_left() |
左全体を対応付けられない Hall 条件の反例。可能なら nullopt
|
\(O(N+M)\) |
hall_witness_right() |
右全体を対応付けられない Hall 条件の反例。可能なら nullopt
|
\(O(N+M)\) |
edge_classification() |
各入力辺が最大マッチングに使えるか・必須かを返す | \(O(N+M)\) |
clear() |
頂点数を維持し、全辺・マッチング・解析結果を削除 | \(O(N+M)\) |
add_edge(u,v) の ID は 0 から追加順です。多重辺も使えます。頂点数は非負で和が INT_MAX 未満、辺数は INT_MAX 以下にします。辺を追加してから結果取得の操作を呼ぶと、新しいグラフで最大マッチングを更新します。辺追加のない build() は \(O(1)\) です。辺のないグラフも扱えます。
edges() と matching_edge_ids() は左頂点の昇順に対応します。left_mates()[u] は左 u の相手、right_mates()[v] は右 v の相手です。左右の全頂点を覆う完全マッチングが存在する条件は、covers_left() && covers_right() です。
VertexSet は left・right という vector<int> を持ち、それぞれの側の頂点番号を昇順で返します。最小頂点被覆の頂点数は最大マッチングの本数と等しく、最大独立集合は返した最小頂点被覆の補集合です。
最小辺被覆は、孤立頂点がある場合に存在しません。存在すれば辺数は \(N-\lvert\text{matching}\rvert\) です。左右とも 0 頂点の場合は、空の辺 ID の一覧を返します。
左の Hall 条件の反例では、left が左の集合 \(S\)、right がその隣接頂点全体 \(T\) で、\(\lvert S\rvert>\lvert T\rvert\) を満たします。つまり、left の全頂点を相異なる右頂点へ対応付けることはできません。右の反例では right が \(S\)、left が \(T\) です。
edge_classification() は、入力辺 ID を添字とする vector<EdgeStatus> を返します。
EdgeStatus |
意味 |
|---|---|
never |
どの最大マッチングにも含まれない |
optional |
含む最大マッチングと含まない最大マッチングが両方ある |
forced |
全ての最大マッチングに含まれる |
多重辺は ID ごとに判定します。同じ頂点対に複数の辺があれば、その頂点対を必ず使う場合でも、各辺は optional になることがあります。
マッチングは CSR と反復的な Hopcroft–Karp を使います。貪欲な初期解と、作業量を制限した距離ラベルによる初期解の改善を組み合わせます。解析用のグラフ・到達判定・強連結成分は、便利機能を呼ぶまで作りません。
構築は \(O(N)\) 時間、辺追加後の build() は \(O((N+M)\sqrt K)\) 時間、全体の保存領域は \(O(N+M)\) です。辺追加後に何度も解く場合、各回にこの計算量がかかり得ます。最小被覆・Hall 条件・辺の分類は \(O(N+M)\) 時間・空間で、解析結果は次の辺追加まで再利用します。
#ifndef BIPARTITE_MATCHING_HPP
#define BIPARTITE_MATCHING_HPP
#include "../components/bipartite_matching_core.hpp"
#include <cstddef>
#include <cstdint>
#include <limits>
#include <optional>
class BipartiteMatching {
public:
struct VertexSet { std::vector<int> left, right; };
enum class EdgeStatus : unsigned char { never, optional, forced };
private:
int l_, r_, size_ = 0;
bool dirty_ = false;
std::vector<std::pair<int, int>> input_;
std::vector<int> left_, right_;
std::optional<bipartite_matching_detail::Analysis> analysis_;
auto& analysis() {
build();
if (!analysis_) analysis_.emplace(l_, r_, input_, left_, right_);
return *analysis_;
}
template<bool left_selected, bool right_selected>
VertexSet select_vertices(const std::vector<unsigned char>& mask) const {
VertexSet result;
for (int u = 0; u < l_; ++u) if (bool(mask[u]) == left_selected) result.left.push_back(u);
for (int v = 0; v < r_; ++v) if (bool(mask[l_ + v]) == right_selected) result.right.push_back(v);
return result;
}
public:
explicit BipartiteMatching(int l, int r) : l_(l), r_(r), left_(l, -1), right_(r, -1) {
assert(l >= 0 && r >= 0 && std::int64_t(l) + r < std::numeric_limits<int>::max());
}
int left_size() const { return l_; }
int right_size() const { return r_; }
int edge_count() const { return int(input_.size()); }
void reserve(std::size_t m) { assert(m <= std::size_t(std::numeric_limits<int>::max())); input_.reserve(m); }
int add_edge(int u, int v) {
assert(0 <= u && u < l_ && 0 <= v && v < r_ && input_.size() < std::size_t(std::numeric_limits<int>::max()));
int id = edge_count();
input_.emplace_back(u, v);
if (left_[u] < 0 && right_[v] < 0) left_[u] = v, right_[v] = u, ++size_;
dirty_ = true;
analysis_.reset();
return id;
}
std::pair<int, int> get_edge(int id) const { assert(0 <= id && id < edge_count()); return input_[id]; }
int build() {
if (!dirty_) return size_;
if (size_ < std::min(l_, r_)) {
bool transpose = l_ > r_;
bipartite_matching_detail::CSR graph(transpose ? r_ : l_, input_, transpose);
size_ += bipartite_matching_detail::augment(graph, transpose ? right_ : left_, transpose ? left_ : right_);
}
dirty_ = false;
return size_;
}
const std::vector<int>& left_mates() { build(); return left_; }
const std::vector<int>& right_mates() { build(); return right_; }
bool covers_left() { return build() == l_; }
bool covers_right() { return build() == r_; }
std::vector<std::pair<int, int>> edges() {
build();
std::vector<std::pair<int, int>> result;
result.reserve(size_);
for (int u = 0; u < l_; ++u) if (left_[u] >= 0) result.emplace_back(u, left_[u]);
return result;
}
std::vector<int> matching_edge_ids() {
build();
std::vector<int> ids(l_, -1), result;
for (int i = 0; i < edge_count(); ++i) {
auto [u, v] = input_[i];
if (left_[u] == v && ids[u] < 0) ids[u] = i;
}
result.reserve(size_);
for (int id : ids) if (id >= 0) result.push_back(id);
return result;
}
VertexSet minimum_vertex_cover() { return select_vertices<false, true>(analysis().from_left); }
VertexSet maximum_independent_set() { return select_vertices<true, false>(analysis().from_left); }
std::optional<std::vector<int>> minimum_edge_cover() {
build();
std::vector<int> first_left(l_, -1), first_right(r_, -1);
for (int i = 0; i < edge_count(); ++i) {
auto [u, v] = input_[i];
if (first_left[u] < 0) first_left[u] = i;
if (first_right[v] < 0) first_right[v] = i;
}
if (std::find(first_left.begin(), first_left.end(), -1) != first_left.end() ||
std::find(first_right.begin(), first_right.end(), -1) != first_right.end()) return std::nullopt;
auto result = matching_edge_ids();
for (int u = 0; u < l_; ++u) if (left_[u] < 0) result.push_back(first_left[u]);
for (int v = 0; v < r_; ++v) if (right_[v] < 0) result.push_back(first_right[v]);
return result;
}
std::optional<VertexSet> hall_witness_left() {
if (covers_left()) return std::nullopt;
return select_vertices<true, true>(analysis().from_left);
}
std::optional<VertexSet> hall_witness_right() {
if (covers_right()) return std::nullopt;
return select_vertices<true, true>(analysis().to_right);
}
std::vector<EdgeStatus> edge_classification() {
auto& a = analysis();
a.components();
std::vector<EdgeStatus> result(edge_count());
for (int i = 0; i < edge_count(); ++i) {
auto [u, v] = input_[i];
bool flexible = a.from_left[u] || a.to_right[l_ + v] || a.component[u] == a.component[l_ + v];
result[i] = flexible ? EdgeStatus::optional : a.matched_edge[u] == i ? EdgeStatus::forced : EdgeStatus::never;
}
return result;
}
void clear() {
input_.clear();
std::fill(left_.begin(), left_.end(), -1);
std::fill(right_.begin(), right_.end(), -1);
size_ = 0;
dirty_ = false;
analysis_.reset();
}
};
#endif
#line 1 "graph/bipartite_matching.hpp"
#line 1 "components/bipartite_matching_core.hpp"
#include <algorithm>
#include <cassert>
#include <cstdint>
#include <limits>
#include <numeric>
#include <span>
#include <utility>
#include <vector>
namespace bipartite_matching_detail {
struct CSR {
std::vector<int> start, adj;
CSR(int n, std::span<const std::pair<int, int>> edges, bool transpose) : start(n + 1), adj(edges.size()) {
for (auto [u, v] : edges) ++start[(transpose ? v : u) + 1];
std::partial_sum(start.begin(), start.end(), start.begin());
auto next = start;
for (auto [u, v] : edges) adj[next[transpose ? v : u]++] = transpose ? u : v;
}
CSR(int n, const CSR& graph) : start(n + 1), adj(graph.adj.size()) {
for (int v : graph.adj) ++start[v + 1];
std::partial_sum(start.begin(), start.end(), start.begin());
auto next = start;
for (int u = 0; u + 1 < int(graph.start.size()); ++u)
for (int e = graph.start[u]; e < graph.start[u + 1]; ++e) adj[next[graph.adj[e]]++] = u;
}
};
struct Result { int added; bool maximum; };
inline Result hopcroft_karp(const CSR& graph, std::vector<int>& left, std::vector<int>& right,
int phases = std::numeric_limits<int>::max(), int max_distance = std::numeric_limits<int>::max()) {
int n = int(left.size()), added = 0;
std::vector<int> distance(n), queue(n), next(n), path(n);
for (int phase = 0; phase < phases; ++phase) {
int tail = 0, limit = n + 1;
for (int u = 0; u < n; ++u) {
distance[u] = left[u] < 0 ? 0 : -1;
if (left[u] < 0) queue[tail++] = u;
}
for (int head = 0; head < tail; ++head) {
int u = queue[head];
if (distance[u] >= limit) break;
for (int e = graph.start[u]; e < graph.start[u + 1]; ++e) {
int w = right[graph.adj[e]];
if (w < 0) limit = distance[u] + 1;
else if (distance[w] < 0) distance[w] = distance[u] + 1, queue[tail++] = w;
}
}
if (limit == n + 1) return {added, true};
if (limit > max_distance) return {added, false};
std::copy_n(graph.start.begin(), n, next.begin());
for (int root = 0; root < n; ++root) if (left[root] < 0 && distance[root] == 0) {
int depth = 1;
path[0] = root;
while (depth) {
int u = path[depth - 1];
bool descend = false, found = false;
while (next[u] < graph.start[u + 1]) {
int v = graph.adj[next[u]++], w = right[v];
if (w < 0) {
if (distance[u] + 1 != limit) continue;
while (depth) {
int x = path[--depth], previous = left[x];
left[x] = v, right[v] = x;
distance[x] = -1;
v = previous;
}
++added;
found = true;
break;
}
if (distance[w] == distance[u] + 1 && distance[w] < limit) {
path[depth++] = w;
descend = true;
break;
}
}
if (found) break;
if (!descend) distance[u] = -1, --depth;
}
}
}
return {added, false};
}
inline int warm_start(const CSR& graph, std::vector<int>& left, std::vector<int>& right, int multiplier) {
assert(multiplier >= 0);
int l = int(left.size()), r = int(right.size()), n = l + r, added = 0;
int deficit = int(std::count(left.begin(), left.end(), -1));
if (!deficit) return 0;
CSR reverse(r, graph);
std::vector<int> dl(l), dr(r), bfs(l), active(r);
std::uint64_t work = 0, budget = std::uint64_t(graph.adj.size() + n) * multiplier;
int head = 0, tail = 0, count = 0, steps = 0;
bool first = true;
for (;;) {
if (!steps) {
work += n;
if (work > budget) return added;
int end = 0;
std::fill(dr.begin(), dr.end(), n);
for (int u = 0; u < l; ++u) {
dl[u] = left[u] < 0 ? 0 : n;
if (left[u] < 0) bfs[end++] = u;
}
for (int begin = 0; begin < end; ++begin) {
int u = bfs[begin];
work += graph.start[u + 1] - graph.start[u];
if (work > budget) return added;
for (int e = graph.start[u]; e < graph.start[u + 1]; ++e) {
int v = graph.adj[e];
if (dr[v] <= dl[u] + 1) continue;
dr[v] = dl[u] + 1;
int w = right[v];
if (w >= 0 && dl[w] == n) dl[w] = dr[v] + 1, bfs[end++] = w;
}
}
if (first) {
for (int v = 0; v < r; ++v) if (right[v] < 0 && dr[v] < n) active[count++] = v;
tail = count == r ? 0 : count;
first = false;
}
}
if (!count) return added;
int v = active[head++], best = -1, minimum = n;
if (head == r) head = 0;
--count;
work += reverse.start[v + 1] - reverse.start[v] + 1;
if (work > budget) return added;
for (int e = reverse.start[v]; e < reverse.start[v + 1]; ++e) {
int u = reverse.adj[e];
if (dl[u] < minimum) minimum = dl[u], best = u;
}
if (best >= 0) {
int previous = left[best];
if (previous < 0) ++added;
else {
right[previous] = -1;
active[tail++] = previous;
if (tail == r) tail = 0;
++count;
}
left[best] = v, right[v] = best;
dl[best] += 2;
if (added == deficit) return added;
}
if (++steps == n) steps = 0;
}
}
inline int augment(const CSR& graph, std::vector<int>& left, std::vector<int>& right,
int multiplier = 16, int root_divisor = 32, int easy_phases = 8) {
int roots = 0, n = int(left.size());
for (int u = 0; u < n; ++u) roots += left[u] < 0 && graph.start[u] != graph.start[u + 1];
Result initial{0, false};
if (root_divisor > 0 && roots <= std::max(64, n / root_divisor)) initial = hopcroft_karp(graph, left, right, easy_phases);
if (initial.maximum || std::find(left.begin(), left.end(), -1) == left.end()) return initial.added;
int added = initial.added + warm_start(graph, left, right, multiplier);
if (std::find(left.begin(), left.end(), -1) == left.end()) return added;
return added + hopcroft_karp(graph, left, right).added;
}
struct Analysis {
int left_size;
std::vector<int> start, adj, reverse_start, reverse_adj, component, matched_edge;
std::vector<unsigned char> from_left, to_right;
Analysis(int l, int r, std::span<const std::pair<int, int>> edges,
const std::vector<int>& left, const std::vector<int>& right)
: left_size(l), start(l + r + 1), adj(edges.size()), reverse_start(l + r + 1),
reverse_adj(edges.size()), matched_edge(l, -1), from_left(l + r), to_right(l + r) {
for (int i = 0; i < int(edges.size()); ++i) {
auto [u, v] = edges[i];
if (left[u] == v && matched_edge[u] < 0) matched_edge[u] = i;
v += l;
if (matched_edge[u] == i) std::swap(u, v);
++start[u + 1], ++reverse_start[v + 1];
}
std::partial_sum(start.begin(), start.end(), start.begin());
std::partial_sum(reverse_start.begin(), reverse_start.end(), reverse_start.begin());
auto next = start, reverse_next = reverse_start;
for (int i = 0; i < int(edges.size()); ++i) {
auto [u, v] = edges[i];
v += l;
if (matched_edge[u] == i) std::swap(u, v);
adj[next[u]++] = v, reverse_adj[reverse_next[v]++] = u;
}
std::vector<int> queue(l + r);
int tail = 0;
for (int u = 0; u < l; ++u) if (left[u] < 0) queue[tail++] = u, from_left[u] = 1;
reach(queue, tail, start, adj, from_left);
tail = 0;
for (int v = 0; v < r; ++v) if (right[v] < 0) queue[tail++] = l + v, to_right[l + v] = 1;
reach(queue, tail, reverse_start, reverse_adj, to_right);
}
static void reach(std::vector<int>& queue, int tail, const std::vector<int>& start,
const std::vector<int>& adj, std::vector<unsigned char>& seen) {
for (int head = 0; head < tail; ++head) {
int u = queue[head];
for (int e = start[u]; e < start[u + 1]; ++e) if (!seen[adj[e]]) {
int v = adj[e];
seen[v] = 1, queue[tail++] = v;
}
}
}
void components() {
int n = int(from_left.size());
if (!component.empty() || !n) return;
std::vector<unsigned char> seen(n);
std::vector<int> order, stack, next = start;
order.reserve(n), stack.reserve(n);
for (int root = 0; root < n; ++root) if (!seen[root]) {
seen[root] = 1;
stack.push_back(root);
while (!stack.empty()) {
int u = stack.back();
if (next[u] == start[u + 1]) order.push_back(u), stack.pop_back();
else {
int v = adj[next[u]++];
if (!seen[v]) seen[v] = 1, stack.push_back(v);
}
}
}
component.assign(n, -1);
int count = 0;
for (auto it = order.rbegin(); it != order.rend(); ++it) if (component[*it] < 0) {
component[*it] = count;
stack.push_back(*it);
while (!stack.empty()) {
int u = stack.back();
stack.pop_back();
for (int e = reverse_start[u]; e < reverse_start[u + 1]; ++e) {
int v = reverse_adj[e];
if (component[v] < 0) component[v] = count, stack.push_back(v);
}
}
++count;
}
}
};
}
#line 5 "graph/bipartite_matching.hpp"
#include <cstddef>
#line 8 "graph/bipartite_matching.hpp"
#include <optional>
class BipartiteMatching {
public:
struct VertexSet { std::vector<int> left, right; };
enum class EdgeStatus : unsigned char { never, optional, forced };
private:
int l_, r_, size_ = 0;
bool dirty_ = false;
std::vector<std::pair<int, int>> input_;
std::vector<int> left_, right_;
std::optional<bipartite_matching_detail::Analysis> analysis_;
auto& analysis() {
build();
if (!analysis_) analysis_.emplace(l_, r_, input_, left_, right_);
return *analysis_;
}
template<bool left_selected, bool right_selected>
VertexSet select_vertices(const std::vector<unsigned char>& mask) const {
VertexSet result;
for (int u = 0; u < l_; ++u) if (bool(mask[u]) == left_selected) result.left.push_back(u);
for (int v = 0; v < r_; ++v) if (bool(mask[l_ + v]) == right_selected) result.right.push_back(v);
return result;
}
public:
explicit BipartiteMatching(int l, int r) : l_(l), r_(r), left_(l, -1), right_(r, -1) {
assert(l >= 0 && r >= 0 && std::int64_t(l) + r < std::numeric_limits<int>::max());
}
int left_size() const { return l_; }
int right_size() const { return r_; }
int edge_count() const { return int(input_.size()); }
void reserve(std::size_t m) { assert(m <= std::size_t(std::numeric_limits<int>::max())); input_.reserve(m); }
int add_edge(int u, int v) {
assert(0 <= u && u < l_ && 0 <= v && v < r_ && input_.size() < std::size_t(std::numeric_limits<int>::max()));
int id = edge_count();
input_.emplace_back(u, v);
if (left_[u] < 0 && right_[v] < 0) left_[u] = v, right_[v] = u, ++size_;
dirty_ = true;
analysis_.reset();
return id;
}
std::pair<int, int> get_edge(int id) const { assert(0 <= id && id < edge_count()); return input_[id]; }
int build() {
if (!dirty_) return size_;
if (size_ < std::min(l_, r_)) {
bool transpose = l_ > r_;
bipartite_matching_detail::CSR graph(transpose ? r_ : l_, input_, transpose);
size_ += bipartite_matching_detail::augment(graph, transpose ? right_ : left_, transpose ? left_ : right_);
}
dirty_ = false;
return size_;
}
const std::vector<int>& left_mates() { build(); return left_; }
const std::vector<int>& right_mates() { build(); return right_; }
bool covers_left() { return build() == l_; }
bool covers_right() { return build() == r_; }
std::vector<std::pair<int, int>> edges() {
build();
std::vector<std::pair<int, int>> result;
result.reserve(size_);
for (int u = 0; u < l_; ++u) if (left_[u] >= 0) result.emplace_back(u, left_[u]);
return result;
}
std::vector<int> matching_edge_ids() {
build();
std::vector<int> ids(l_, -1), result;
for (int i = 0; i < edge_count(); ++i) {
auto [u, v] = input_[i];
if (left_[u] == v && ids[u] < 0) ids[u] = i;
}
result.reserve(size_);
for (int id : ids) if (id >= 0) result.push_back(id);
return result;
}
VertexSet minimum_vertex_cover() { return select_vertices<false, true>(analysis().from_left); }
VertexSet maximum_independent_set() { return select_vertices<true, false>(analysis().from_left); }
std::optional<std::vector<int>> minimum_edge_cover() {
build();
std::vector<int> first_left(l_, -1), first_right(r_, -1);
for (int i = 0; i < edge_count(); ++i) {
auto [u, v] = input_[i];
if (first_left[u] < 0) first_left[u] = i;
if (first_right[v] < 0) first_right[v] = i;
}
if (std::find(first_left.begin(), first_left.end(), -1) != first_left.end() ||
std::find(first_right.begin(), first_right.end(), -1) != first_right.end()) return std::nullopt;
auto result = matching_edge_ids();
for (int u = 0; u < l_; ++u) if (left_[u] < 0) result.push_back(first_left[u]);
for (int v = 0; v < r_; ++v) if (right_[v] < 0) result.push_back(first_right[v]);
return result;
}
std::optional<VertexSet> hall_witness_left() {
if (covers_left()) return std::nullopt;
return select_vertices<true, true>(analysis().from_left);
}
std::optional<VertexSet> hall_witness_right() {
if (covers_right()) return std::nullopt;
return select_vertices<true, true>(analysis().to_right);
}
std::vector<EdgeStatus> edge_classification() {
auto& a = analysis();
a.components();
std::vector<EdgeStatus> result(edge_count());
for (int i = 0; i < edge_count(); ++i) {
auto [u, v] = input_[i];
bool flexible = a.from_left[u] || a.to_right[l_ + v] || a.component[u] == a.component[l_ + v];
result[i] = flexible ? EdgeStatus::optional : a.matched_edge[u] == i ? EdgeStatus::forced : EdgeStatus::never;
}
return result;
}
void clear() {
input_.clear();
std::fill(left_.begin(), left_.end(), -1);
std::fill(right_.begin(), right_.end(), -1);
size_ = 0;
dirty_ = false;
analysis_.reset();
}
};